DrawBitmap(Bitmap,Nullable<RectF>,Single,InterpolationMode,Nullable<RectF>,Nullable<Matrix4x4>) Method
In This Topic
void ID2D1DeviceContext::DrawBitmap([In] ID2D1Bitmap* bitmap,[In, Optional] const D2D_RECT_F* destinationRectangle,[In] float opacity,[In] D2D1_INTERPOLATION_MODE interpolationMode,[In, Optional] const D2D_RECT_F* sourceRectangle,[In, Optional] const D2D_MATRIX_4X4_F* perspectiveTransform)
Syntax
Parameters
- bitmap
- destinationRectangle
- opacity
- interpolationMode
- sourceRectangle
- perspectiveTransformRef
See Also